- 28.01.2018, 13:08 Uhr
Devcom 2018: Zwei statt fünf Konferenztage - International Newcomers support devcom-Team
Um Überschneidungen mit anderen Gamescom-Veranstaltungen zu reduzieren, schrumpft die Devcom 2018 auf zwei. Aus der Entwicklerkonferenz Respawn wird ein separater Track innerhalb des Devcom-Programms.
Das Feedback zur Premiere der Devcom 2017 veranlasst die Ausrichter – den Branchenverband BIU (mit Sitz in Berlin), die KoelnMesse und Aruba Events – zu einer Justierung des jungen Gamescom-Konferenzformats. Mit der Devcom sollte die Lücke geschlossen werden, die zuvor durch die Einstellung der Game Developpers Conference Europe (GDCE) entstanden war.
Anders als im Nachgang 2017 angekündigt, findet die Devcom 2018 nicht mehr an fünf Konferenztagen, sondern an zweien statt – konkret am Sonntag (19. August) und am Montag (20. August). Die Devcom endet also, sobald die Gamescom 2018 offiziell mit dem traditionellen Fachbesucher- und Medientag startet. Eine zeitliche Überschneidung mit den vollgepackten Terminkalendern der Aussteller, Fachbesucher und Medienvertreter soll dadurch vermieden werden.
Um Publikum mit eSport- und Marketing-Schwerpunkt buhlt weiterhin die „SPOBIS Gaming & Media 2018“, die vom Hamburger Sponsors-Verlag veranstaltet wird und für den Gamescom-Montag parallel zur Devcom 2018 geplant ist.
support devcom-Team: Kate Edwards, Alessandra van Otterlo and John Gaudiosi
become part of devcom's program-team for 2018
Aruba Events, subsidiary of Computec Media Group, are pleased to announce that they have strengthen international support for devcom's organization team with inclusion of Kate Edwards, Alessandra van Otterlo and John Gaudiosi, three experienced international experts in games.
After the team's successful debut last year, the now expanded program team will contribute to an even more diverse and international program. Devcom will bring together the international developer scene's "Who is Who" during gamescom week. Devcom is hosted in collaboration with game, the German game industry's association, and koelnmesse.
This year's devcom will take place on Sunday 19th and Monday 20th August and therefore not overlap with gamescom's business days.
Dirk Gooding and Simon Fistrich, Co-Heads at CMG Conferences and Aruba Events have assembled a powerful team for this year's event.
Nico Balletta, editor in chief at Making Games, will act as program director and will develop the program for devcom 2018 together with Kate Edwards, Alessandra van Otterlo, John Gaudiosi and Frank Sliwka.
Until 2017, Edwards worked as executive director at the International Game Developers Association (IGDA) where she served for five years. She's an experienced strategist who was listed as one of "the 10 Most Powerful Women in Gaming" by Fortune in 2013, and in 2014 Gamesindustry.biz included her in the video games industry "six people of the year", which emphasizes her expertise. Together with John Gaudiosi, a journalist with over 20 years in the industry and Co-Founder at Shacknews.com, she'll take care of renowned speakers from the Americas.
Allesandra van Otterlo has been part of the industry since 2004 and has an excellent network thanks to her work at Control Magazine and Control Conference in Europe. Frank Sliwka complements the program team with his network in Asia's developer scene. Stephan Reichard (head of devcom), Astrid Gooding (senior project manager), Veronika Maucher (head of speaker management) and Niels Eggert (senior sales manager) complete the team.
About devcom: devcom made its debut in 2017 as the contemporary, international run-up developer conference complementing the world's biggest event for computer and video games, the gamescom in Cologne. Event organizer Aruba Events GmbH, a subsidiary of Computec Media Group, in cooperation with the German Games Industry Association (BIU) and koelnmesse, offers a comprehensive schedule including a classic conference part. Apart from valuable networking events, top-class speakers cover the most exciting topics of the developer scene in talks, summits, master classes and workshops. This is topped off with the seamless integration of the indie developer focused conference Respawn, which presents the indie hits of tomorrow in its own track.
About game - the German Games Industry Association: it is thethe association of the German games industry. The members include developers, publishers and many other games industry actors such as e-sports companies, institutions and service providers. As the sponsor of gamescom, they are responsible for the world's biggest event for computer and video games. They are an expert partner for media and for political and social institutions, and answer questions relating to market development, games culture and media literacy. Their mission is to make Germany the leading location for game development. (MW)